3/31/2024 0 Comments Mpps v18 programmerWriting “changes only” function for faster programming (when supported by the ECU).Īuto detection of K-Line/CAN, and option to bypass and force preferred means of communication. Selectable full / partial reading and writing when the ECU allows this function. On certain controllers it even works when with no program is present (a blank memory). In some cases MPPS can recover ECU’s which others tools can not even make communications with. It offers general reading / writing operations and checksum support, however it also includes some additional features:Įxcellent recovery functions. Support for unlocking of VAG Simos PCR and Simos 8.Ĭhecksum Correction supported for Bosch MEDC17. Supports Siemens (current only for ECU’s without password protection), TPROT / DS check feature, for testing if TPROT is active without opening ECU. Patch function for OBD Flashing of TPROT ECU’s (supports only VAG at the moment) Read/Write of all memories Eeprom, Irom, Xrom (where possible) Features:Īuto detects ECU and processor type. No need to select from list, everything is automatic! This module adds boot mode support for controllers with the tricore processor. Opel 6JO – Full Read / Write Micro and EEprom over K-line. Opel 6O3 – Full Read / Write Micro, Flash and EEprom over K-line and CAN. Opel 6O2 – Full Read / Write Micro, Flash and EEprom over K-line and CAN. MPPS covers a range of controllers including M3.8, M5.9, ME7xx, MED9, MED17, EDC15/16/17, Delphi, Siemens, Marelli, Delco, Sagem, Trionic and many others… I say that if you haven't attacked a convoy in high seas and heavy fog or made the decision not to do so and wait for another opportunity then you haven't really played.This module adds support for advanced functions on Marelli ECU’s. Someone told me that GWX lets you control the weather. I was once curious about mods but from the comments I've read they seem to be more hassle then fun and also seem to make the game easier rather than harder. You get to decide for yourself if and when you've mastered it. The great thing about the game is that there is no final boss level. That goal has started at 1.2 million tons and is currently at 2.7 million tons and if I survive my current career is likely to be more again. I started out happy to find and sink ships and then it became can I complete an honest career without mulligans for getting sunk and then it became can I complete an honest career and sink more tonnage then before. I just set new goals and the game seems to evolve as I become better. The vanilla game offers plenty and is pretty hassle free. With vanilla SH3, you right click the sh3.exe, set compatibility to Windows XP and check mark "run as admin" and you are off to the races. I know someone on here with 2000 hours logged on Steam with vanilla and he has no problems.Īlso, getting these mods to work is often not so straight forward. Or ships not spawning, Or time compensation messing up things etc etc etc.just haven't seen any of it. I have had no problems with "bad saves" or crashing. I took my time and went IIa to IId (its worth the 500 renown and I then even upgraded the batteries in '39) to VIIa. I am on my 3nd year of my career in vanilla and have had a blast. I don't need more added drama or realism. Personally, I am not planning on applying for submarine duty with the Navy, so whatever SH3 Vanilla offers is already excellent and fun enough. I guess this is due to its relative accuracy compared to other ww2 sims. SH3 is unusual in that it has this somewhat fanatical, but relatively small fan base behind it. This is especially the case if you just want to have a fun, relaxing time blowing up ships. If you want good graphics, don't even bother with SH3, or its mods.get a newer submarine game. I never really had a problem with the graphics quality of vanilla SH3, the improvements the mods make graphically are not a big deal to me. It adds realism and makes corrections historically. It makes the game more realistic I suppose.
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